The Adventures of Rad Gravity: Rad Gravity explodes when he is killed in space, perhaps due to the Hollywood physics of explosive decompression caused by rupture of his suit.Somewhat more subtly, injured units can't use terrain cover as effectively as healthy units, so they take more damage while in defensive terrain than a healthy unit would. For units composed of a single large vehicle, this is shown by having it fire less ordinance in a single volley (presumably because of the structural damage having disabled parts of it). For units composed of groups, this is shown by having more of its members missing when called to fire or be fired at. Aversion: In the Advance Wars series, damaged units' effectiveness will drop noticeably as they get whacked around.The lower your health, the less damage the lightning does and the shorter its range is. Addams Family Values averts with Fester's main weapon, a lightning attack.However, while receiving damage, the player's craft loses speed. Ace Online: There is no penalty for simply having damage, so the trope applies normally.When you reach critical existence failure, you explode into bloody kibbles, as do enemies. In Abuse, as you lose health, a heartbeat sound plays that gets faster and louder, although, playing this trope straight, you don't slow down or anything.Somehow the system that displayed this damage never failed though.
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